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Achievements

I keep a log of my recent work. Locked achievements are planned, not done yet.

  • 21 earned

Earned achievements

Newest first. Open one for the details.

  1. Trophy Case Latest Made my achievements list more game-like Oct 2026

    Redesigned my site's achievements list with framed, color-coded icons and an "Achievement unlocked!" pop-up

    My portfolio's career highlights now read like a game's achievement list: each one sits in a colored frame by kind of work, the list shows how many are earned and locked, and the newest one greets visitors with an "Achievement unlocked!" pop-up. I also redrew every icon to match the site's isometric pixel-art world, and moved the list to a new address without breaking the old links.

    • Pixel Art
    • UX Design
    • Gamification
    • Astro
    • CSS
    • Accessibility
  2. Night Owl Added a dark theme to my site Oct 2026

    Added a dark theme to my portfolio site, with a button to choose Auto, Light or Dark

    My portfolio and blog now come in a dark theme that follows each visitor's system setting by default, or can be set to light or dark with a button in the navigation bar, and the page never flashes light before switching. Every text color was checked for readable contrast in both themes, with automated tests that keep the two in step.

    • CSS
    • Dark Mode
    • Design Tokens
    • Accessibility
    • Astro
    • Design systems
  3. Grand Entrance Island builds itself as the page loads Oct 2026

    Made my site's pixel-art island build itself on page load, with a lab to try and tune the animation

    The pixel-art island on my portfolio's home page now builds itself as the page loads: the ground sweeps in cube by cube and each house, tree and truck drops into place, while visitors who prefer reduced motion see it complete at once. I built a hidden lab page for trying different orders, moves and timings live, so choosing the final animation became a matter of picking it rather than recoding it.

    • Animation
    • Motion Design
    • Pixel Art
    • TypeScript
    • Astro
    • Accessibility
    • Prototyping
  4. Rulebook Wrote delivery rules and checking tools Oct 2026

    Set up a software delivery policy for compliance, with tooling to apply and monitor it

    Software work now follows a written policy that ties every change back to a requirement and a test, so compliance questions can be answered from the project itself instead of from memory. I defined the policy, the progress indicators and the project layout, and built the Claude Code skills and panels that apply it and show where a project stands.

    • Software Process
    • Compliance
    • Claude Code
    • Traceability
    • Policy
  5. Manual First Wrote the manual, then built the tool Oct 2026

    Designed and built one command-line tool for the whole software delivery process, documentation first

    People, AI assistants and automated checks now run the delivery process's core steps through a single command instead of several separate scripts, so the rules live in one place. I wrote the full user manual and had it reviewed before writing any code, then built the tool to match it and tested it side by side against the scripts it replaces.

    • Swift
    • CLI
    • Documentation
    • Claude Code
    • Developer Tooling
  6. Lookout A Mac app that reads project health Oct 2026

    Built a native Mac app that shows a software project's compliance and delivery status

    Teams can open any project folder and see at a glance how it stands against the company's software delivery rules, from requirements to release readiness, with no separate dashboard to maintain. I built it as a native macOS app in SwiftUI, and checked that it reaches the same answers as the existing team tooling on a real project.

    • Swift
    • SwiftUI
    • macOS
    • Developer Tooling
    • Compliance
  7. Notice Board Team to-dos and roles inside Claude Code Oct 2026

    Built Claude Code panels that show teammates their work queue and each role's access

    Teammates on our data platform can now see their assigned issues, priorities and linked pull requests, and what each role may do on each system, without leaving their AI coding assistant. I built both as Claude Code panels that read straight from GitHub and the team's own role pages, so they never drift from the source of truth.

    • Claude Code
    • TypeScript
    • Developer Tooling
    • Developer Experience
    • GitHub
    • Access Control
  8. House Rules Data lake rules now enforce themselves Oct 2026

    Turned a data lake's structure rules into automatic checks with recorded evidence

    Our data platform's lake rules (keep incoming data exactly as received, and write each kind of data only to its own layer) are now enforced automatically instead of relying on people remembering them. Every proposed change is checked against a written standard before it can merge, a daily inventory checks the live environments, and each rule points to where its evidence is kept.

    • Data Engineering
    • Data Governance
    • Microsoft Fabric
    • CI/CD
    • GitHub Actions
    • Python
    • Lakehouse
  9. Fresh Coat Gave my site a pixel-game look Oct 2026

    Redesigned my portfolio site with a pixel-game look, guided by a written design system

    My portfolio now matches the pixel-art world on its home page: square corners, bold borders, pixel lettering and small playful animations that stay still for visitors who prefer reduced motion. I wrote the rules into the site's design system first, including how its text should sound, then restyled every page from them, with a test that keeps the old rounded look from creeping back.

    • Astro
    • CSS
    • Design systems
    • Motion
    • Accessibility
  10. Travel Light Moved my tools to Bun, one-file installs Oct 2026

    Moved my accomplishments project to Bun and shipped its CLI as a single file

    The command-line tool that saves my career accomplishments now installs as a single download, with no Node or other runtime to set up first. I moved the whole project from Node and npm to Bun, which now installs, tests and compiles it, and the release runs on a Mac to test the file before it's published.

    • Bun
    • TypeScript
    • CLI
    • GitHub Actions
    • Cloudflare Workers
  11. Level Up Turn accomplishments into a game-style achievement list Oct 2026

    Ship the gamified accomplishments section on my site

    My portfolio now shows my accomplishments as a game-style achievement list, each with its own pixel-art icon, a playful name and a plain summary, and goals show as locked until they're done. It makes the section quicker to scan and more fun to read, with the full list on its own paginated page.

  12. Command Post Manage accomplishments from the terminal Oct 2026

    Built a command-line tool so AI assistants can manage my accomplishments

    Claude Code can now list, add, update and remove my career accomplishments straight from the terminal, so it works even in setups that don't allow custom AI connectors. I built a small command-line tool with GitHub sign-in and one-step installs from GitHub Releases, backed by the same secured service the site already uses.

    • CLI
    • TypeScript
    • Node.js
    • OAuth
    • Claude Code
    • Cloudflare Workers
    • GitHub Actions